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From 123-CBT Computer Based Training
Macromedia Flash MX Part 2 Animation Basics

This course follows on from Macromedia Flash MX Part 1 - Flash MX Fundamentals. It takes the learner through the basics of graphic creation and acquisition for animations. It then covers the fundamental steps in the creation and publication of an animation, with coverage of the incorporation of sound and video. There is also a basic introduction to ActionScripting. Learn To
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Macromedia Flash MX Part 2 Animation Basics
From Sessions College for Professional Design
Advanced Flash Multimedia Projects Course


... external graphic files.
LESSON 2 New Directions in Animation Flash animation extends a few light years beyond the humble tween. This lesson will take you beyond tweening and into programmatic animation animation using ActionScript code. With ActionScript, you'll learn to take more control over your animation and create more realistic effects. You'll also explore case studies of two
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flash actionscript programming


Love creating animations and sites in Flash and scripting basic interactive actions? Then you're ready to take Flash to the next level by learning programming with ActionScript.
Unlike basic scripting, programming with ActionScript allows you to create highly interactive and entertaining applications that can be infinitely modified. You can build fully-featured interactive games and other
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Flash Animation


Learn drawing and animation techniques for creating compelling characters and interactive environments in Flash. Students explore techniques for using scenes, movie clips, masks, and compound objects to create animated buttons, graphics, cartoons, and interfaces. The focus of the class is on applying and mastering the principles of traditional animation using the basic Flash toolset (an
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flash experience design


Macromedia Flash provides us with the tools to create new forms of interaction, involving and engaging Web users in ways only hinted at in television and theater.
In this project-based training course, you'll learn how to design interactive Flash environments that deliver a message or tell a story. Narrative tools explored will include Flash event-driven functionality, movie clips, non-linear
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