Element Training on CD-ROM
From 123-CBT Computer Based Training
JAVA Programming Set of 4
...reating an Array 3.4 Default Values 3.5 Accessing Array Elements 3.6 Inserting Values 3.7 Array Length 3.8 Multi-Dimensional Arrays 3.9 Creating a Multi-dimensional Array 3.10 Multi-dimensional Array View 3.11 Multi-dimensional Array Length 3.12 Accessing Array Elements 4.0 Using Vectors Oc Si 4.1 Overview of Vectors 4.2 Vector Constructor 4.3 Adding Elements 4.4 Inserting
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JAVA Programming Set of 4
...reating an Array 3.4 Default Values 3.5 Accessing Array Elements 3.6 Inserting Values 3.7 Array Length 3.8 Multi-Dimensional Arrays 3.9 Creating a Multi-dimensional Array 3.10 Multi-dimensional Array View 3.11 Multi-dimensional Array Length 3.12 Accessing Array Elements 4.0 Using Vectors Oc Si 4.1 Overview of Vectors 4.2 Vector Constructor 4.3 Adding Elements 4.4 Inserting
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Advanced C Programming Set of 6
... 2.2 stable_ sort Algorithm 2.3 partial_ sort 2.4 nth_ element 2.5 binary_ search 2.6 lower_ bound & upper_ bound 2.7 The merge Algorithms 2.8 The set Algorithms 2.9 Min & max 2.10 Numerical Algorithms 2.11 STL Sorting & Numerical Algorithms:Summary & Exerci Level 5 1.0 Extending the STL 1.1 Why Extend? 1.2 User Defined Function Objects 1.3 Composing Function Objects 1.4
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XML Building XML-Based Web Applications Set of 3
...for XML 3.0 The XML Document 3.1 Prolog 3.2 Document Element 3.3 Non-Root Elements 3.4 Define Namespaces 3.5 XML Predefined Entities 3.6 Special Processing Instructions (pi) 3.7 Text Considerations 3.8 Comments 3.9 Verifying with a Well-formedness Parser Level 2 1.0 nTier Development Capsule 1.1 Development of nTier 1.2 Business Rules and Data Services 1.3 Microsoft Active
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XML Building XML-Based Web Applications Set of 3
...for XML 3.0 The XML Document 3.1 Prolog 3.2 Document Element 3.3 Non-Root Elements 3.4 Define Namespaces 3.5 XML Predefined Entities 3.6 Special Processing Instructions (pi) 3.7 Text Considerations 3.8 Comments 3.9 Verifying with a Well-formedness Parser Level 2 1.0 nTier Development Capsule 1.1 Development of nTier 1.2 Business Rules and Data Services 1.3 Microsoft Active
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SQL Server 2000 Design Implement Databases Set of 6
Designing and Implementing Level 1 1.0 Relational Databases 1.1 What is a Database? 1.2 Relational Algebra 1.3 Relational Database Terms 2.0 Database Normalization 2.1 How to Normalize a Database 2.2 Case study: Employee Time Tracking System 3.0 An Overview of SQL Server 3.1 Features & Capacities 4.0 Creating Databases 4.1 SQL Server Databases & Logs 4.2 Files & FileGroups 4.3
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SQL Server 2000 Design Implement Databases Set of 6
Designing and Implementing Level 1 1.0 Relational Databases 1.1 What is a Database? 1.2 Relational Algebra 1.3 Relational Database Terms 2.0 Database Normalization 2.1 How to Normalize a Database 2.2 Case study: Employee Time Tracking System 3.0 An Overview of SQL Server 3.1 Features & Capacities 4.0 Creating Databases 4.1 SQL Server Databases & Logs 4.2 Files & FileGroups 4.3
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Flash MX ActionScript
...n Creating an Invisible Button Creating a Drag and Drag Element Creating a Navigation Bar pt. 1 Creating a Pop Up Menu pt. 1 Creating a Pop Up Menu pt. 2 Creating a Pop Up Menu pt. 3 Creating an Animated Button Working With Statements And Expressions Creating Conditional Statements pt. 1 Creating Conditional Statements pt. 2 Comparing Statements with Logical Operators Using the
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Flash 5
...es ll Simple Animation - Motion Tweening Assembling the Elements - Align and Distribute Controlling the Elements - Instance Names Controlling the Elements - ActionScript Preloader Message - Using Fonts in Flash Project Section 3 - Create an Interface Setting up the Main Movie Creating the Background Modifying the Background Animating the Background Creating the Button Elements l
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Flash MX ActionScript
...n Creating an Invisible Button Creating a Drag and Drag Element Creating a Navigation Bar pt. 1 Creating a Pop Up Menu pt. 1 Creating a Pop Up Menu pt. 2 Creating a Pop Up Menu pt. 3 Creating an Animated Button Working With Statements And Expressions Creating Conditional Statements pt. 1 Creating Conditional Statements pt. 2 Comparing Statements with Logical Operators Using the
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Flash 5
...es ll Simple Animation - Motion Tweening Assembling the Elements - Align and Distribute Controlling the Elements - Instance Names Controlling the Elements - ActionScript Preloader Message - Using Fonts in Flash Project Section 3 - Create an Interface Setting up the Main Movie Creating the Background Modifying the Background Animating the Background Creating the Button Elements l
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