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From 123-CBT Computer Based Training
Macromedia FreeHand MX Curriculum

The Macromedia FreeHand MX Curriculum includes the following courses: Macromedia FreeHand MX: Part 1 Macromedia FreeHand MX: Part 2 Macromedia FreeHand MX: Part 3 Macromedia FreeHand MX: Part 4 Macromedia FreeHand MX: Part 5 Macromedia FreeHand MX: Part 6 To review individual course descriptions, please return to the previous page and select the desired title(s).
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Macromedia FreeHand MX Curriculum
Macromedia FreeHand MX Part 1

This course introduces the basics of Macromedia FreeHand MX. The learner is taught how to create a document and how to use drawing tools to create graphics. The learner is also introduced to paths and how to edit them. Learn To To identify features of the Macromedia FreeHand MX workspace. To identify basic techniques for working with
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Macromedia FreeHand MX Part 2

...users, end-users. Participants should complete Macromedia Freehand MX Part 1 or have equivalent knowledge before taking this course. Deployment Options e-Learning Language Options US English Total Learning Time 2 to 3 hours Objectives Unit 1: Working with Objects and Color (2 - 3 hours) Identify features of the Object panel.
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Macromedia FreeHand MX Part 4

...users, end-users. Participants should complete Macromedia Freehand MX Parts 1 to 3 or have equivalent knowledge before taking this course. Deployment Options e-Learning Language Options US English Total Learning Time 2 to 3 hours Objectives Unit 1: Effects and Layers (2 - 3 hours) Identify features of the Layers panel.
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Macromedia FreeHand MX Part 3

This course build on the knowledge acquired in the previous courses in the Macromedia FreeHand MX curriculum. In this course, participants learn how to apply strokes and fills. How to create text and use text effects are also covered. Learn To To identify Basic stroke attributes. To apply a brush stroke. To
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Macromedia FreeHand MX Part 5

...users, end-users. Participants should complete Macromedia FreeHand MX Parts 1 to 4 or have equivalent knowledge before taking this course. Deployment Options e-Learning Language Options US English Total Learning Time 2 to 3 hours Objectives Unit 1: Symbols, Styles, and Artwork (2 - 3 hours) Sequence the steps to trace a bitmap image.
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Macromedia FreeHand MX Part 6

...users, end-users. Participants should complete Macromedia Freehand MX Parts 1 to 5 or have equivalent knowledge before taking this course. Deployment Options e-Learning Language Options US English Total Learning Time 2 to 3 hours Objectives Unit 1: Publishing, Saving, and Printing (2 - 3 hours) Preview a document. Print
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From Serebra Learning Corporation
Macromedia FreeHand MX Part 2
This course build on the knowledge acquired in the previous Macromedia FreeHand MX course. The learner is taught how to work with objects. Skills such as selecting, moving, copying, grouping, and arranging are covered. Participants also learn about the different pallets and how to work with color. Home-users, end-users. Participants should complete Macromedia Freehand MX Part 1 or have equivalent
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Macromedia FreeHand MX Part 4
This course build on the knowledge acquired in the previous courses in the Macromedia FreeHand MX curriculum. This course teaches how to use special effects including vector effects and raster effects. Bending, bloating, smudging, shadowing, and embossing objects are also covered. Participants also learn how to work with layers. Home-users, end-users. Participants should complete Macromedia
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Macromedia FreeHand MX Part 5
This course build on the knowledge acquired in the previous courses in the Macromedia FreeHand MX curriculum. This course begins with an introduction to symbols. Participants learn to create symbols and how to export and import them. In the second lesson, the Styles panel is covered, as well as how to add and apply styles. Finally, participants learn how to import artwork. Home-users, end-users.
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Macromedia FreeHand MX Part 6
This course build on the knowledge acquired in the previous courses in the Macromedia FreeHand MX curriculum. This course teaches about Web graphics and how to publish them as Hypertext Markup Language (HTML). Participants are also guided through the steps to save and export files. Finally, previewing and printing are covered. Home-users, end-users. Participants should complete Macromedia Freehand
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Macromedia FreeHand MX Part 1
This course introduces the basics of Macromedia FreeHand MX. The learner is taught how to create a document and how to use drawing tools to create graphics. The learner is also introduced to paths and how to edit them. Home-users, end-users. Windows experience is helpful.
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Macromedia FreeHand MX Part 3
This course build on the knowledge acquired in the previous courses in the Macromedia FreeHand MX curriculum. In this course, participants learn how to apply strokes and fills. How to create text and use text effects are also covered.
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