From Serebra Learning Corporation
Macromedia Captivate 1 0 Developing Movies 
This course is the second in a three-part series that focuses on the adding of components while creating
Captivate movies. This course also introduces the user to the basics of customizing a Captivate movie. This series is targeted at beginning and intermediate level users of Captivate for creating and deploying simulations or demonstrations.
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Using Text and Components in Flash 8 
To recognize how to add text and components in
Flash 8 The will be a range of in-training or established IT professionals needing to learn how to use Flash without any experience with the specific product
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Animation in Flash 8 
To use basic animation techniques in
Flash The will be a range of in-training or established IT professionals needing to learn how to use
Flash without any experience with the specific product
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Macromedia FreeHand MX Part 1 
This course introduces the basics of
Macromedia FreeHand MX. The learner is taught how to create a document and how to use drawing tools to create graphics. The learner is also introduced to paths and how to edit them. Home-users, end-users. Windows experience is helpful.
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Macromedia FreeHand MX Part 2 
This course build on the knowledge acquired in the previous
Macromedia FreeHand MX course. The learner is taught how to work with objects. Skills such as selecting, moving, copying, grouping, and arranging are covered. Participants also learn about the different pallets and how to work with color. Home-users, end-users. Participants should complete
Macromedia Freehand MX Part 1 or have equivalent
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Macromedia FreeHand MX Part 4 
This course build on the knowledge acquired in the previous courses in the
Macromedia FreeHand MX curriculum. This course teaches how to use special effects including vector effects and raster effects. Bending, bloating, smudging, shadowing, and embossing objects are also covered. Participants also learn how to work with layers. Home-users, end-users. Participants should complete
Macromedia more...
Macromedia FreeHand MX Part 5 
... on the knowledge acquired in the previous courses in the
Macromedia FreeHand MX curriculum. This course begins with an introduction to symbols. Participants learn to create symbols and how to export and import them. In the second lesson, the
Styles panel is covered, as well as how to add and apply styles. Finally, participants learn how to import artwork. Home-users, end-users. Participants
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Macromedia Dreamweaver MX Part 1 
This course introduces
Dreamweaver MX. Participants learn about the interface and how to define a
Web site. Learners are stepped through the creation of new Web pages and adding text and graphics to pages. How to link pages and how to create an e-mail link are also taught.
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Macromedia Dreamweaver MX Part 2 
This course teaches the learner how to enhance
Web pages created in
Dreamweaver MX. Participants are shown how to work with
Flash objects. How to create and use styles and templates are also covered. The learner is brought through the steps to create and save frames and
Forms. Finally the learner is guided through the steps to test and launch a Web site.
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Macromedia Fireworks MX Part 1 
Macromedia
Fireworks MX provides the tools for creating and producing web graphics and interactivity. It presents a single integrated web-centered environment. This course introduces the fundamental concepts in Fireworks MX including a description of the
Fireworks interface and the tools that are used to create and enhance graphics objects. The learner is also introduced to working with layers.
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Macromedia Fireworks MX Part 2 
Macromedia
Fireworks MX provides the tools for creating and producing web graphics and interactivity. It presents a single integraged web-centered environment. This course presents the concepts of adding interactivity including slices rollovers and image maps. The learner is introduced to the creation of basic animations and also how to export web graphics created in
Fireworks.
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Macromedia Flash 5 
This course teaches students how to use
Flash 5. Additionally it covers the basic and intermediate skills needed to create animated
Web sites using Flash.
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Fundamentals of Dreamweaver 3.0 
Until recently web site developers used
HTML coding while creating web sites. However writing HTML code for a large web site is a time consuming task. To ease the process of web site creation
Macromedia's
DreamWeaver was developed which is a graphical editor. DreamWeaver has taken the
WYSIWYG web site development world by storm. DreamWeaver 3 provides many features that enables the student to
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Fundamentals of Flash 4.0 
...es is to make the web site dynamic and interactive. Using
Macromedia's
Flash 4.0 enables the student to infuse dynamism and interactivity into your site with features such as animated logos and synchronized audio with animations. Unlike earlier
Internet technologies Flash 4.0 enables the creation of small files which require less bandwidth and can be easily downloaded. Flash 4.0 can be used
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Advanced Features of Flash 4.0 
...Macromedia's
Flash 4.0 is its programming capabilities. Flash enables the student to create movies that are dynamic have machine-calculated properties and can respond to user input. Movies can be used to send raw data to the server side applications and scripts and receive data from them. Flash 4.0 provides tools that help create truly advanced movies and can produce many complex
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Working with Fireworks 4 
...Macromedia
Fireworks 4 WBT is the first course in the Fireworks 4 curriculum. This course acquaints users with the features and components of Fireworks 4 and discusses the tools and preferences in Fireworks that facilitate
Web graphics development. It also provides information about the processes involved in creating and modifying bitmap and vector graphics. Additionally this course provides an
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Creating Web Graphics with Fireworks 4 
The
Creating Web Graphics with
Fireworks 4 WBT is the second course in the Fireworks 4 curriculum. The course is designed to acquaint users with the basic knowledge of creating
Web graphics using interactive elements such as image maps hotspots and slices. Additionally this course provides information on creating buttons navigation bars rollovers and pop-up menus. The course also provides
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From 123-CBT Computer Based Training
Macromedia Dreamweaver MX 2004 Learning Design Uploading 

In this course, users will be introduced to the ways in which
Web pages can be designed and uploaded. The first unit covers the tables, layers, forms, and templates. This course also discusses the tests that need to be carried out before the site is uploaded. Finally, this course provides the procedures to follow for uploading a site.
Learn To:
Identify the steps for using tables to
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Macromedia Captivate 1 0 Movies Quizzes MenuBuilder 

This course provides information on the advanced features of
Captivate, particularly with reference to e-learning content and
MenuBuilder projects.
Learn To:
Identify custom recording options.
Identify preferences you can set for a movie.
Identify options for resizing a movie.
Identify the options for editing audio timing.
Identify the steps for exporting and importing captions.
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Macromedia Captivate 1 0 Developing Movies 

This course is the second in a three-part series that focuses on the adding of components while creating
Captivate movies. This course also introduces the user to the basics of customizing a Captivate movie.
Learn To:
Identify the steps to add images, buttons, click boxes, text entry boxes, and rollover captions to a slide.
Identify the steps to add audio and playback controls to a
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Macromedia Captivate 1 0 Getting Started 

... course provides an overview of the features and tools of
Macromedia Captivate that allow developers to create software demonstrations and interactive simulations.
Learn To:
Identify the key features of the working environment in Macromedia Captivate 1.0.
Identify the workflow in Macromedia Captivate 1.0.
Identify the movie types in Macromedia Captivate 1.0.
Record and save a
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Macromedia Flash MX 2004 Fundamentals of ActionScript 

This course introduces learners to the basics of
ActionScript. The course has four units. Understanding ActionScript introduces learners to the new features of ActionScript 2.0 and provides them with a broad-level framework. Working with ActionScript covers the main aspects of ActionScript namely, handling events, using the ActionScript syntax, and working with data. Working with
Functions and
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Flash 5 

...This is the first course in a three part curriculum about
Macromedia products that can be used for
Web design. This course teaches students how to use
Flash 5. Additionally, it covers the basic and intermediate skills needed to create animated Web sites using Flash. Learn To Create and preview movies and set attributes of text. Create and modify shapes. Create
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Macromedia Dreamweaver MX Part 2 

This course teaches the learner how to enhance
Web pages created in
Dreamweaver MX. Participants are shown how to work with
Flash objects. How to create and use styles and templates are also covered. The learner is brought through the steps to create and save frames and
Forms. Finally, the learner is guided through the steps to test and launch a Web site. Learn To
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Macromedia Dreamweaver MX Curriculum 

This curriculum introduces
Dreamweaver MX. Participants learn about the interface and how to define and create a
Web site. How to link pages and how to create an e-mail link are also taught. The curriculum also teaches the learner how to enhance Web pages created in Dreamweaver MX. Participants are shown how to work with
Flash objects. This curriculum consists of two
Skill Builder courses:
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Macromedia Dreamweaver MX Part 1 

This course introduces
DreamWeaver MX. Participants learn about the interface and how to define a
Web site. Learners are stepped through the creation of new Web pages and adding text and graphics to pages. How to link pages and how to create an e-mail link are also taught. Learn To Identify features of the DreamWeaver MX interface.
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Macromedia Flash MX Part 1 Flash MX Fundamentals 

...Macromedia
Flash MX is a tool for developing visual interactive content and applications. Animations, rich user interfaces, online advertising, e-learning courses, and enterprise application front ends can be created. This course gives the learner a comprehensive introduction to the interface and principal tools of
Macromedia Flash MX. Learn To To identify
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Macromedia Flash MX Curriculum 

...Macromedia
Flash MX is a tool for developing visual interactive content and applications. Animations, rich user interfaces, online advertising, e-learning courses, and enterprise application front ends can be created. This curriculum also takes the learner through the basics of graphic creation and acquisition for animations, and covers the fundamental steps in the creation and publication of
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Macromedia Fireworks MX Curriculum 

...Macromedia
Fireworks MX provides the tools for creating and producing web graphics and interactivity. It presents a single integrated, web-centered environment. This curriculum introduces the fundamental concepts in Fireworks MX, and the tools that are used to create and enhance graphics objects. It also presents the concepts of adding interactivity including slices, rollovers, and image maps.
more...
Macromedia Fireworks MX Part 1 

...Macromedia
Fireworks MX provides the tools for creating and producing web graphics and interactivity. It presents a single integrated, web-centered environment. This course introduces the fundamental concepts in Fireworks MX, including a description of the
Fireworks interface and the tools that are used to create and enhance graphics objects. The learner is also introduced to working with
more...
Macromedia Fireworks MX Part 2 

...Macromedia
Fireworks MX provides the tools for creating and producing web graphics and interactivity. It presents a single integrated, web-centered environment. This course presents the concepts of adding interactivity including slices, rollovers, and image maps. The learner is introduced to the creation of basic animations and also how to export web graphics created in
Fireworks. Learn To
more...
Macromedia FreeHand MX Part 1 

...Macromedia
FreeHand MX. The learner is taught how to create a document and how to use drawing tools to create graphics. The learner is also introduced to paths and how to edit them. Learn To To identify features of the
Macromedia FreeHand MX workspace. To identify basic techniques for working with documents in Macromedia FreeHand MX.
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Macromedia FreeHand MX Part 2 

...is course build on the knowledge acquired in the previous
Macromedia FreeHand MX course. The learner is taught how to work with objects. Skills such as selecting, moving, copying, grouping, and arranging are covered. Participants also learn about the different pallets and how to work with color. Learn To To identify features of the
Object panel.
more...
Macromedia FreeHand MX Part 4 

... on the knowledge acquired in the previous courses in the
Macromedia FreeHand MX curriculum. This course teaches how to use special effects including vector effects and raster effects. Bending, bloating, smudging, shadowing, and embossing objects are also covered. Participants also learn how to work with layers. Learn To To match effects with their functions.
more...
Macromedia FreeHand MX Part 3 

... on the knowledge acquired in the previous courses in the
Macromedia FreeHand MX curriculum. In this course, participants learn how to apply strokes and fills. How to create text and use text effects are also covered. Learn To To identify
Basic stroke attributes. To apply a brush stroke. To identify methods
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Macromedia FreeHand MX Part 5 

... on the knowledge acquired in the previous courses in the
Macromedia FreeHand MX curriculum. This course begins with an introduction to symbols. Participants learn to create symbols and how to export and import them. In the second lesson, the
Styles panel is covered, as well as how to add and apply styles. Finally, participants learn how to import artwork. Learn To
more...
Dreamweaver 4 

...his is the second course in a three part curriculum about
Macromedia products that can be used for
Web design. This course teaches students how to use
Dreamweaver 4. Additionally, they will learn the basic and intermediate skills needed to create interactive Web sites using Dreamweaver. Learn To An overview to Dreamweaver 4. Identify site planning and management.
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Dreamweaver UltraDev 4 

...This is the final course in a three part curriculum about
Macromedia products that can be used for
Web design. This course teaches students how to use
Dreamweaver UltraDev 4. Additionally, this course covers the basic skills needed to create database-driven Web sites using Dreamweaver UltraDev and
ASP,
ColdFusion, or
JSP. Learn To Identify the features of UltraDev, technologies used
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CIW Site Designer Curriculum 

...e development tools, basics of using
Microsoft FrontPage,
Macromedia Dreamweaver and
Allaire HomeSite,
JASC Paint Shop, in addition to advanced
Web design technologies and concepts, including
XML,
HTTP servers, cookies, plug-ins,
Java applets, databases and standards organizations. This curriculum consists of five Skill Builder courses: Course 87021 CIW Site Designer Part 1: Web Design Concepts
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