Online Maya eLearning
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From Sessions College for Professional Design
Game Art Professional Certificate
Build a foundation in 3D modeling, imaging, and animation for video games. Core courses explore the challenges of modeling, texturing, and animating 3D characters and environments using Autodesk Maya and Photoshop. Study with outstanding instructors who will give you the feedback and mentoring you need to prepare for a professional environment.
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Game Lighting and Color
A mastery of lighting and color is the mark of the true game art professional. Lighting can set the mood in a dungeon, help a player notice a hidden power-up, make a character look menacing, and more. In this six lesson hands-on course, you ll learn the lighting standards and techniques that shape today s game environments. You ll master the basic vocabulary, tools, and controls used to produce
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Character Animation
...ciples of character animation to 3D models using Autodesk Maya. Learn 14 principles of animation ranging from squash and stretch and anticipated movement to the expression of personality and thought. Using Maya s high-level animation tools, you ll gain insight into the professional animator s approach, learning to work with hierarchical characters, create effective poses, properly time your
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Maya Advanced
Take your basic modeling and animation skills to an advanced level, adding professional-quality pieces to your game portfolio and reel. Get hands-on practice with modeling with NURBS and subdivision surfaces and the essentials of creating a character skeleton and rig, looped animation cycles, characters interacting with their environments, special effects using textures and dynamics, important
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Maya Basics
...Maya combines powerful tools for the major areas in 3D content creation: modeling, animation, texturing, and rendering. Many of today s top video games are created in Maya, from characters, to models, levels, and more. This 6-lesson course helps you unlock the mysteries of this challenging program. You ll develop a thorough understanding of the Maya toolset, learning how to create, edit, and
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Photoshop for Game Artists
Learn techniques for coloring concept art, creating tiling textures, painting environments, working with texture maps, and texturing characters. A wide range of Photoshop tools and techniques are explored, such as vector shapes, custom brushes, time-saving actions, and layer masks. You'll also learn how to apply fundamentals of art, color, and composition to your work. As you work, you'll test
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From Escape Studios Ltd
Lighting and Rendering with Maya

...ith over 11 hours of tuition 'Lighting and Rendering with Maya' covers the essential theories needed to simulate real-world lighting. The course will take you through rendering options and settings, explaining how you can obtain high quality renders in small time frames. The module concludes by examining rendering & compositing together so that you have control over the final look of the shot.
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NURBS Modelling with Maya

...rials and a number of related videos & theory, NURBS with Maya introduces the efficient process of modelling. Each tutorial is designed to gradually introduce new areas & tools which build towards a more advanced and in-depth tutorial. This 11 hour module will ensure you possess all the competence required to work with NURBS.
Module Breakdown
NURBS Coliseum
NURBS Sandal
NURBS Kettle
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Texturing with Maya

...em in Photoshop.
Module Breakdown
Texturing with Maya
Texture Mapping
Photoshop Basics
Tiling and Layering Textures
Block Texturing a Non-Organic Object
Texture Distressing
See PDF in related resources section for a full course breakdown.
Is this training right for me?
You should have completed our a Introduction to Mayaa Course or have skills to the
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NUKE for 3d Artists

...er Model
Compositing a Character in Nuke
Nuke Features
Maya Render Layers
Creating Render Layers
Camera Projections
See PDF in related resources section for a full course breakdown.
Is this training right for me?
Developed to incorporate the new rendering features in Maya 2009 and the advanced capability of Nuke v5, the course is ideal for anyone with a working knowledge
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Polygonal Modelling and Skinning with Maya

...for me?
You should have completed our a Introduction to Mayaa Course or have a good working knowledge of Maya.
Additional Information
Duration of all courseware is 12 months from day of purchase.
Software is not included in the training, however if you're based in the UK you are eligible to purchase an Autodesk Educational Creative Suite / PFTrack / ZBrush. For more
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Introduction to Maya

...Maya
Starting right from the very basics, this module is a great introduction to the software and it's UI. Containing over 11 hours of content you will learn the various workflows used within the 3D Pipeline; modelling, texturing, animating, lighting & rendering. As a precursor to the other modules of the Maya Essentials Bundle, this course is a must-have for those who are new to Maya and
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Animation with Maya

...for me?
You should have completed our a Introduction to Mayaa Course or have a good working knowledge of Maya.
Additional Information
Duration of all courseware is 12 months from day of purchase.
Software is not included in the training, however if you're based in the UK you are eligible to purchase an Autodesk Educational Creative Suite / PFTrack / ZBrush. For more
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ZBrush Foundation

...troductions to pipeline examples showing integration with Maya and Photoshop. The course is focused on giving you the skills required by industry a all of our tutors' experience and expertise has been put into providing a truly production focused introduction.
Module Breakdown
Introduction to ZBrush
Base Mesh Creation
Organic and Hard Surface Modelling Methods
Pipelines and
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Camera Tracking for VFX

... tracka your footage successfully. Working with Maya and PFTrack youa ll learn how to make 3d objects sit realistically within a scene. With over 12 hours of HD tutorials as well as extensive theory and related videos, your learning is constantly supported.
Module Breakdown
Maya Live
PFTrack
Footage
Theory
See PDF in related resources section for a full course
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Advanced Shading with Maya and Mental Ray

...covers all aspects of shading theory, advanced use of the Maya Hypershade and Mental Ray, and is an effective partner to our Advanced Lighting course. You'll develop your skills across 12 different Maya scenes; using models we've created specially to emulate the challenges of post-production. Learn how to create photo-realistic shaders for materials such as wood, glass, plastics and metals, and
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Advanced Lighting with Maya and Mental Ray

This 12 hour Advanced Lighting module will give you the creative and technical skills to illuminate any scene with sophisticated lighting techniques. You'll discover how to light characters with single or multiple light set-ups, and replicate daytime and night time lighting for exteriors. You'll explore the possibilities of image-based lighting and learn how to use lighting to suggest off-camera
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Visualisation with 3ds Max

You will use 3ds Max Design 2009, Adobe Photoshop CS4 and Mental Ray, to model, texture, light and render a photo-realistic scene. You will build interior and exterior models, learn how to replicate wood, concrete and glass and use Mental Ray to create professional level images. It comprises over 10 hours of HD video tutorials contained within our online learning environment.
Module
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Maya Essentials Bundle Online Course

...Maya Essentials Bundle has been developed by leading industry professionals and teaches Maya in-depth. With over 70 hours of inter-related video content, our course follows the industry proven structure taught in our classrooms, giving you a break down of each subject and all the tools used. This invaluable resource will prove to be a must-have companion for new users of Maya who want to gain
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From The Virtual Training Company
Maya Fundamentals
...fects, animation, cinematics, or game graphics, check out Maya! Maya is widely used by visual effects and animation studios, and is growing increasingly popular with game developers. This Virtual Training Company tutorial introduces you to Maya's groundbreaking tools and features. Co-authors Chuck Grieb and Roger Dickes begin showing you the tool sets and helping you to understand the structure
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