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Dreamweaver MX Advanced
This is the third in the Macromedia Dreamweaver MX series of tutorials from the Virtual Training Company. Author Mark Fletcher (a Member of Team Macromedia for Dreamweaver and a regular contributor to Macromedia DevNet) shows the user how to work with CSS, add style to web pages, create page layouts, use integrated code tools, create web pages that comply with the Web Accessibility Initiative
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Dreamweaver MX Advanced
JAVA GUI Set of 4
Level 1 1.0 Introduction to GUI Programming 1.1 What is a GUI? 1.2 History of GUI 1.3 What is AWT? 1.4 What is Swing? 1.5 AWT & Swing Differences 1.6 GUI Fundamentals 1.7 What is a Component? 1.8 What is a Container? 1.9 Heavyweight vs. Lightweight 1.10 Model View Controller 1.11 Layout Management 1.12 Containers 1.13 AWT Components 1.14 Swing Components 2.0 Getting Started
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JAVA GUI Set of 4
Level 1 1.0 Introduction to GUI Programming 1.1 What is a GUI? 1.2 History of GUI 1.3 What is AWT? 1.4 What is Swing? 1.5 AWT & Swing Differences 1.6 GUI Fundamentals 1.7 What is a Component? 1.8 What is a Container? 1.9 Heavyweight vs. Lightweight 1.10 Model View Controller 1.11 Layout Management 1.12 Containers 1.13 AWT Components 1.14 Swing Components 2.0 Getting Started
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JAVA JDBC Servlets Set of 4
Level 1 1.0 Introduction to Databases 1.1 What is an rdbms? 1.2 Why are rdbmss Used? 1.3 Rdbms Choices 1.4 Structure of a Relational Database 1.5 Tables 1.6 Related Data 1.7 Structured Query Language 1.8 Sql Language Types 1.9 Proprietary SQLs 1.10 Ides with Database Support 1.11 Rdbmss and JAVA 2.0 Learning SQL 2.1 About mysql? 2.2 Installing and Running mysql 2.3 Mysql
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JAVA JDBC Servlets Set of 4
Level 1 1.0 Introduction to Databases 1.1 What is an rdbms? 1.2 Why are rdbmss Used? 1.3 Rdbms Choices 1.4 Structure of a Relational Database 1.5 Tables 1.6 Related Data 1.7 Structured Query Language 1.8 Sql Language Types 1.9 Proprietary SQLs 1.10 Ides with Database Support 1.11 Rdbmss and JAVA 2.0 Learning SQL 2.1 About mysql? 2.2 Installing and Running mysql 2.3 Mysql
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JAVA Programming Advanced Set of 4
Level 1 1.0 Inheritance Fundamentals 1.1 What is Inheritance? 1.2 Why Use Inheritance? 1.3 Inheritance Rules 1.4 Inheritance Examples 1.5 Extending a Class 1.6 Defining Subclass Constructors 1.7 Constructor Call Chain 1.8 Calling Parent Constructors 1.9 Passing Values to Parent Constructors 1.10 Overriding Methods 1.11 The Object Class 1.12 The toString Method 2.0 Advanced
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JAVA Programming Advanced Set of 4
Level 1 1.0 Inheritance Fundamentals 1.1 What is Inheritance? 1.2 Why Use Inheritance? 1.3 Inheritance Rules 1.4 Inheritance Examples 1.5 Extending a Class 1.6 Defining Subclass Constructors 1.7 Constructor Call Chain 1.8 Calling Parent Constructors 1.9 Passing Values to Parent Constructors 1.10 Overriding Methods 1.11 The Object Class 1.12 The toString Method 2.0 Advanced
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Advanced C Programming Set of 6
Level 1 1.0 C++ Exceptions 1.1 C++ Exception Handling Model 1.2 C++ Handling Syntax 1.3 Standard C++ Exception Classes 1.4 C++ Exception: Summary & Exercises 2.0 Templates 2.1 Templates & the Standard Template Library 2.2 Template Classes 2.3 C++ Template Functions 2.4 Member Function Templates 2.5 Default Template Parameters 2.6 Template Performance Issues 2.7 C++ Template:
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XML Building XML-Based Web Applications Set of 3
Level 1 1.0 An Overview of the eXtensible Markup Language 1.1 History 1.2 Why XML Now: Goals 1.3 XML vs. HTML 1.4 XHTML 1.5 The W3C Standards Process 1.6 XML Parsers 1.7 XML Documents 1.8 XML Validation Issues 1.9 XML as EDI 2.0 Allied XML Technologies 2.1 XML Technologies Overview 2.2 Dynamic HTML (DHTML) Div Span 2.3 Cascading Style Sheets (CSS) 2.4 eXtensible Style
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XML Building XML-Based Web Applications Set of 3
Level 1 1.0 An Overview of the eXtensible Markup Language 1.1 History 1.2 Why XML Now: Goals 1.3 XML vs. HTML 1.4 XHTML 1.5 The W3C Standards Process 1.6 XML Parsers 1.7 XML Documents 1.8 XML Validation Issues 1.9 XML as EDI 2.0 Allied XML Technologies 2.1 XML Technologies Overview 2.2 Dynamic HTML (DHTML) Div Span 2.3 Cascading Style Sheets (CSS) 2.4 eXtensible Style
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C Programming Set of 5
Level One 1.0 .NET Concepts 1.1 What is .NET 1.2 Introducing the .NET Framework 1.3 Understanding the Common Type Systems 1.4 Compilers, Assemblies & Microsoft Intermediate Language 1.5 Namespaces 2.0 Using the Visual Studio .NET IDE 2.1 Introducing the IDE 2.2 Compiling 2.3 Debugging 2.4 Database Manipulation Tools 2.5 Getting Help 3.0 Language Fundamentals 3.1 Comments 3.2
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C Programming Set of 5
Level One 1.0 .NET Concepts 1.1 What is .NET 1.2 Introducing the .NET Framework 1.3 Understanding the Common Type Systems 1.4 Compilers, Assemblies & Microsoft Intermediate Language 1.5 Namespaces 2.0 Using the Visual Studio .NET IDE 2.1 Introducing the IDE 2.2 Compiling 2.3 Debugging 2.4 Database Manipulation Tools 2.5 Getting Help 3.0 Language Fundamentals 3.1 Comments 3.2
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SQL Server 2000 Data Warehousing Set of 5
Data Warehousing Level 1 1.0 Introduction 1.1 Topic Overview 1.2 Transactional vs. Analytical Data Systems 1.3 Data Warehouse Defined 1.4 Data Warehouses vs. Data Marts/OLAP 2.0 Dimensional Modeling & Planning 2.1 Entity-Relationship Modeling vs. Dimensional Modeling 2.2 Elements of the Dimensional Model 2.3 The Role of User Requirements 2.4 Identifying Source Data 2.5 Implementing
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Windows 2000 Design Network Infrastructure Set of 5
Level 1 1.0 Business Requirements 1.1 Investigating the Business Model 1.2 Diagramming Organizational Structures 1.3 Looking at Company Strategies 1.4 Analyzing the IT Management Structure 2.0 Technical Requirements 2.1 Technical Environment Goals 2.2 Effects of Infrastructure Design 2.3 Establishing Network Requirements 2.4 Disaster Recovery Level 2 1.0 Network
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Windows 2000 Design Network Infrastructure Set of 5
Level 1 1.0 Business Requirements 1.1 Investigating the Business Model 1.2 Diagramming Organizational Structures 1.3 Looking at Company Strategies 1.4 Analyzing the IT Management Structure 2.0 Technical Requirements 2.1 Technical Environment Goals 2.2 Effects of Infrastructure Design 2.3 Establishing Network Requirements 2.4 Disaster Recovery Level 2 1.0 Network
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Windows 2000 Network Operating System Essentials Set of 5
Level 1 1.0 Why Network? 1.1 Stand Alone Computing 1.2 Network Computing 1.3 Advantages of Networking 2.0 History of Networking 2.1 Peer-to peer Networking 2.2 Domain-based Networking 2.3 Directory-based Networking Level 2 1.0 Network Building Blocks 1.1 Information Flow on PC 1.2 Information Flow on the Network 1.3 Networking Components 2.0 Networking Components 2.1
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Windows 2000 Network Operating System Essentials Set of 5
Level 1 1.0 Why Network? 1.1 Stand Alone Computing 1.2 Network Computing 1.3 Advantages of Networking 2.0 History of Networking 2.1 Peer-to peer Networking 2.2 Domain-based Networking 2.3 Directory-based Networking Level 2 1.0 Network Building Blocks 1.1 Information Flow on PC 1.2 Information Flow on the Network 1.3 Networking Components 2.0 Networking Components 2.1
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HTML DHTML Introduction
Lesson 1: Basic Concepts Introduction Internet Concepts History Of The Internet Network Types Local Area Networks Metropolitan Area Networks Wide Area Networks The Internet Networking Essentials Clients and Servers Protocols IP Addresses Uniform Resource Locators The World Wide Web How The WWW Works Markup Languages Standard Generalized Markup Language Hyper Text Markup Language Dynamic
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HTML DHTML Introduction
Lesson 1: Basic Concepts Introduction Internet Concepts History Of The Internet Network Types Local Area Networks Metropolitan Area Networks Wide Area Networks The Internet Networking Essentials Clients and Servers Protocols IP Addresses Uniform Resource Locators The World Wide Web How The WWW Works Markup Languages Standard Generalized Markup Language Hyper Text Markup Language Dynamic
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Java 2 0 LV 6
Level 6 (1 Hour 26 Minutes)
1.0 Java 1.1's Event Model (22 Minutes)
1.1 Event Model Basics
1.2 Listener Interfaces
1.3 Adapter Classes
1.4 Event Propagation & Backwards Compatibility
1.5 The AWT Listener Interfaces
2.0 AWT's Adv. Graphics (30 Minutes)
2.1 Text Rendering
2.2 Images & Double-buffered Graphics
2.3 Loading and Downloading Images
3.0 Building Graphical User Interfaces
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Java 2 0 Set of 8
Level 1 (1 Hour 40 Minutes)
1.0 Java Architecture & Virtual Machine (22 Minutes)
1.1 Overview
1.2 Three Parts of Java
1.3 Java Files and executable files
1.4 Creating a Stand-alone application
1.5 Java Versioning
2.0 Creating Java Object Classes (41 Minutes)
2.1 The Java Language
2.2 Program Flow
2.3 Building Java Classes
2.4 Class Packages
3.0 Creating Java Objects (35
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Windows 2000 Professional Level 3
Level 3 (1 Hr 23 Mins) 1.0 Using Remote Installation Services (58 Mins) 1.1 Hardware & Software Requirements 1.2 Installing RIS on a Server 1.3 Activating & Authorizing 1.4 Folders 1.5 Deploying W2Kpro from an RIS Server 1.6 Using RIPREP 2.0 Creating Install Packages (24 Mins) 2.1 Installing Win Install 2.2 Before Snapshot Model PC 2.3 Install & Customize a Legacy App to Re
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Windows 2000 Professional Level 2
Level 2 (1 Hr 36 Mins) 1.0 Unattended Installs with Setup Manager (1 Hr 6 Mins) 1.1 Minimum Installation Requirements 1.2 Command Line Options & Extract/ Deployment Tools 1.3 Edit/Create Answer Files then using it to Install 1.4 Using CD-ROM Bootable 1.5 Create a Net Distribution Share on a Server 2.0 Cloning (29 Mins) 2.1 Prepare Model PC 2.2 Setup Manger Customized Unattended
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Windows 2000 Professional Level 2
Level 2 (1 Hr 36 Mins) 1.0 Unattended Installs with Setup Manager (1 Hr 6 Mins) 1.1 Minimum Installation Requirements 1.2 Command Line Options & Extract/ Deployment Tools 1.3 Edit/Create Answer Files then using it to Install 1.4 Using CD-ROM Bootable 1.5 Create a Net Distribution Share on a Server 2.0 Cloning (29 Mins) 2.1 Prepare Model PC 2.2 Setup Manger Customized Unattended
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AutoCAD 2004
AutoCAD is the most popular drawing tool for the architecture community. It continues to improve with each version, and 2004 is no exception. VTCa s AutoCAD 2004 for Architects Training Tutorial is intended for beginners who are interested in learning how to use AutoCAD 2004 as it applies to the discipline of architecture. VTC Author Ivan Tejeda will guide users through the interface and practice
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Dreamweaver MX Advanced
This is the third in the Macromedia Dreamweaver MX series of tutorials from the Virtual Training Company. Author Mark Fletcher (a Member of Team Macromedia for Dreamweaver and a regular contributor to Macromedia DevNet) shows the user how to work with CSS, add style to web pages, create page layouts, use integrated code tools, create web pages that comply with the Web Accessibility Initiative
more...
Active Server Pages 3 Level 1
Level 1 (1 Hr 52 Mins) 1.0 Overview of Web Development (23 Mins) 1.1 What is ASP? 1.2 What software do I need? 1.3 What can I do with ASP? 1.4 Server-side Script Tags 1.5 Competing Products 1.6 ASP Object Model 2.0 The Response Object (49 Mins) 2.1 Response.Write 2.2 Response.End 2.3 Response.Redirect 2.4 Response.Cookies 3.0 Introduction to Scripting (40 Mins) 3.1
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Active Server Pages 3 Level 1
Level 1 (1 Hr 52 Mins) 1.0 Overview of Web Development (23 Mins) 1.1 What is ASP? 1.2 What software do I need? 1.3 What can I do with ASP? 1.4 Server-side Script Tags 1.5 Competing Products 1.6 ASP Object Model 2.0 The Response Object (49 Mins) 2.1 Response.Write 2.2 Response.End 2.3 Response.Redirect 2.4 Response.Cookies 3.0 Introduction to Scripting (40 Mins) 3.1
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Active Server Pages 3 Set of 6
Level 1 (1 Hr 52 Mins) 1.0 Overview of Web Development (23 Mins) 1.1 What is ASP? 1.2 What software do I need? 1.3 What can I do with ASP? 1.4 Server-side Script Tags 1.5 Competing Products 1.6 ASP Object Model 2.0 The Response Object (49 Mins) 2.1 Response.Write 2.2 Response.End 2.3 Response.Redirect 2.4 Response.Cookies 3.0 Introduction to Scripting (40 Mins) 3.1
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Active Server Pages 3 Set of 6
Level 1 (1 Hr 52 Mins) 1.0 Overview of Web Development (23 Mins) 1.1 What is ASP? 1.2 What software do I need? 1.3 What can I do with ASP? 1.4 Server-side Script Tags 1.5 Competing Products 1.6 ASP Object Model 2.0 The Response Object (49 Mins) 2.1 Response.Write 2.2 Response.End 2.3 Response.Redirect 2.4 Response.Cookies 3.0 Introduction to Scripting (40 Mins) 3.1
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AutoCAD 2004
AutoCAD is the most popular drawing tool for the architecture community. It continues to improve with each version, and 2004 is no exception. VTC s AutoCAD 2004 for Architects Training Tutorial is intended for beginners who are interested in learning how to use AutoCAD 2004 as it applies to the discipline of architecture. VTC Author Ivan Tejeda will guide users through the interface and practice
more...
Dreamweaver MX Advanced
This is the third in the Macromedia Dreamweaver MX series of tutorials from the Virtual Training Company. Author Mark Fletcher (a Member of Team Macromedia for Dreamweaver and a regular contributor to Macromedia DevNet) shows the user how to work with CSS, add style to web pages, create page layouts, use integrated code tools, create web pages that comply with the Web Accessibility Initiative
more...
Visual InterDev 6 0 Set of 6
Level 1: Intro to Web Application Development (2 Hours 4 Minutes) 1.0 Overview (46 min) 1.1 Course Overview 1.2 What is Visual InterDev & Intended Audiences 1.3 Visual Studio 6.0 1.4 Client/Server Model 1.5 Client Browser 1.6 Hyper-text Mark up Language(HTML) 1.7 Hyper-text Transfer Protocol (HTTP) 1.8 Client-side Scripting 1.9 JavaScript 1.10 Visual Basic Scripting Edition
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Visual C 6 0 Set of 6
Level 1 Video
(1 hr 46 min)
1.0 Introduction to C++ 6
(54
min)
1.1 Overview
1.2 Building a Simple Project
1.3 Creating a Win32 Console Application
1.4 Creating Header Files
2.0 Major Components (16
min)
2.1 Build Process
2.2 Resources
2.3 Visual C++ Compiler
2.4 Linker
2.5 Source Code Editor
2.6 Visual C++ Debugger
3.0 Object Oriented Interfaces (34
min)
3.1 Message
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Visual C 6 0 LV 2
Level 2 Video
(1 hr 55 min)
1.0 Adding Message Handlers
(1 hr 53
min)
1.1 Overview
1.2 Using Support Macros
1.3 Analyzing Events
1.4 Using the Class Wizard
1.5 Applying Drawing Logic
1.6 Using the Power of the View Model
1.7 Mapping Modes
1.8 Creating a Message Handler Using the Class Wizard
1.9 Summary of Mapping Modes
1.10 Summary of KeyPoints
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Visual Basic 6 0 Internet Applications LV 17
Level 17 a a Internet Topics (1 Hour 43 Minutes)
1.0 Internet Controls (22
min)
1.1 Web Browser Control
1.2 Internet Transfer Control
2.0 DHTML Applications (38
min)
2.1 What is DHTML?
2.2 Development Environment
2.3 Deploying your Application
2.4 Creating a DHTML Application
2.5 Events
2.6 Design Considerations
2.7 Advantages and Disadvantages of DHTML
3.0 Building
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AutoCAD 2000 LV 6
AutoCAD 2000 Level 6 (2 Hours 4 Minutes)
1.0 Views and Viewports (10 Minutes)
1.1 Named Views
1.2 Viewports
2.0 Model Space and Paper Space (Layout) (36 Minutes)
2.1 Defining Model and Paper Space
2.2 Layout Wizard
2.3 Layers & Dimensioning
2.4 Linetype Scales
3.0 Advanced Plotting Techniques (11 Minutes)
3.1 Device Configuration
3.2 Pen Assignments & Plot Styles
3.3 Page
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Access 2000 Application Developer Set of 16
Access 2000 Application Development Level 1 (2 Hours 5 Minutes)
1.0 Access as a Development Tool (37 Minutes)
1.1 Types of Applications You Can Develop
1.2 What Exactly is a Database
1.3 Getting to Know the Database Objects
1.4 Object Naming Conventions
1.5 Hardware Requirements
1.6 Getting Started Developing an Application
2.0 Tables (39 Minutes)
2.1
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Access 2000 Application Developer Set of 16
Access 2000 Application Development Level 1 (2 Hours 5 Minutes)
1.0 Access as a Development Tool (37 Minutes)
1.1 Types of Applications You Can Develop
1.2 What Exactly is a Database
1.3 Getting to Know the Database Objects
1.4 Object Naming Conventions
1.5 Hardware Requirements
1.6 Getting Started Developing an Application
2.0 Tables (39 Minutes)
2.1
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Access 2000 Application Developer Set of 16
Access 2000 Application Development Level 1 (2 Hours 5 Minutes)
1.0 Access as a Development Tool (37 Minutes)
1.1 Types of Applications You Can Develop
1.2 What Exactly is a Database
1.3 Getting to Know the Database Objects
1.4 Object Naming Conventions
1.5 Hardware Requirements
1.6 Getting Started Developing an Application
2.0 Tables (39 Minutes)
2.1
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Access 2000 Application Developer Set of 16
Access 2000 Application Development Level 1 (2 Hours 5 Minutes)
1.0 Access as a Development Tool (37 Minutes)
1.1 Types of Applications You Can Develop
1.2 What Exactly is a Database
1.3 Getting to Know the Database Objects
1.4 Object Naming Conventions
1.5 Hardware Requirements
1.6 Getting Started Developing an Application
2.0 Tables (39 Minutes)
2.1 Building a New Table
2.2
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Access 2000 Application Developer LV 4
Access 2000 Application Development Level 4 (2 Hours 14 Minutes) 1.0 Objects, Properties, Methods, and Events (49 Minutes) 1.1 The Object Model 1.2 Objects, Properties, Methods, and Events Defined 1.3 The Object Browser 1.4 Referring to Objects 1.5 Object Variables 1.6 Objects Versus Collections 1.7 Passing Objects to Subroutines and Functions 1.8 Determining the Type of a Control
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Access 2000 Application Developer LV 6
Access 2000 Application Development Level 6 (2 Hours 7 Minutes)
1.0 ActiveX Data Objects and Data Access Objects Introduced (20 Minutes)
1.1 Understanding ADO and DAO
1.2 ADO versus DAO
1.3 The ADO Object Model
2.0 ADO Recordset Types (12 Minutes)
2.1 CursorType
2.2 LockType
2.3 Options Parameter
3.0 Working with ADO Recordset Properties and Methods (28 Minutes)
3.1
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Access 2000 Application Developer LV 9
Access 2000 Developer Level 9 (1 Hour 59 Minutes)
1.0 Client/Server Techniques (1 Hour 18 Minutes)
1.1 Client/Server - An Introduction
1.2 The Client/Server Model
1.3 Client/Server Buzz Words
1.4 Preparing for Upsizing
1.5 The Upsizing Wizard
1.6 Defining an ODBC Data Source
1.7 Connecting to a Database Server
1.8 Building a Client/Server Application from the Get Go
2.0
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Paradox 9 Volumes I II
Corel Paradox 9 Volume 1 Lesson 1: Exploring Paradox 9 And Database Concepts Introduction To Database Systems Paradox 9 And Normalization Opening Paradox 9 The Welcome Screen Opening An Existing Database Displaying Forms Displaying Reports Displaying Tables Opening The Table Examining Table Structure Navigating Through Records Appending A New Record Switching To
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Paradox 8 Volumes I II
Paradox 8
Paradox 8.0 for Windows 95 Volumes I & II
Lesson 1: Introduction, Starting Corel Paradox 8 for Windows The Startup Expert, Major Components of the Paradox 8 Window, The File Menu, The Edit Menu, The Tools Menu, The Window Menu, The Help Menu, The Paradox 8 Toolbar, The Status Bar, An Intro to the Project Viewer, Opening the Project Viewer, The Project Viewer Toolbar, The
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Windows 2000 Professional Level 3
Level 3 (1 Hr 23 Mins) 1.0 Using Remote Installation Services (58 Mins) 1.1 Hardware & Software Requirements 1.2 Installing RIS on a Server 1.3 Activating & Authorizing 1.4 Folders 1.5 Deploying W2Kpro from an RIS Server 1.6 Using RIPREP 2.0 Creating Install Packages (24 Mins) 2.1 Installing Win Install 2.2 Before Snapshot Model PC 2.3 Install & Customize a Legacy App to Re
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Windows 2000 Professional Level 7
Level 7 (1 Hr 36 Mins) 1.0 The Registry (26 Mins) 1.1 Registration overview 1.2 Organization & Structure 1.3 Export & Import Keys 1.4 Backing up 1.5 Tips & Tricks 2.0 System Troubleshooting (23 Mins) 2.1 Safe Mode 2.2 Recovery Console 2.3 Valuable 3rd Party Troubleshooting Tools 2.4 Helpful Web Sites & Internet Resources 3.0 Security & Analysis (19 Mins) 3.1 Security
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Windows 2000 Professional Level 7
Level 7 (1 Hr 36 Mins) 1.0 The Registry (26 Mins) 1.1 Registration overview 1.2 Organization & Structure 1.3 Export & Import Keys 1.4 Backing up 1.5 Tips & Tricks 2.0 System Troubleshooting (23 Mins) 2.1 Safe Mode 2.2 Recovery Console 2.3 Valuable 3rd Party Troubleshooting Tools 2.4 Helpful Web Sites & Internet Resources 3.0 Security & Analysis (19 Mins) 3.1 Security
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Windows 2000 Design Directory Services-Level 2
Level 2 (1 Hr 42 Mins) 1.0 DNS & Active directory naming Strategies 1.1 DNS Server Configurations 1.2 NetBIOS Name Resolution Issues 1.3 DNS Naming Issues 1.4 DNS Design Guidelines 1.5 Naming Strategies for Users and other Objects 2.0 Active Directory Architecture 2.1 The Single Domain Model 2.2 The Multiple Domain Model 2.3 Designing Multiple Domain Trees within a Forest 2.4
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Windows 2000 Design Directory Services-Level 2
Level 2 (1 Hr 42 Mins) 1.0 DNS & Active directory naming Strategies 1.1 DNS Server Configurations 1.2 NetBIOS Name Resolution Issues 1.3 DNS Naming Issues 1.4 DNS Design Guidelines 1.5 Naming Strategies for Users and other Objects 2.0 Active Directory Architecture 2.1 The Single Domain Model 2.2 The Multiple Domain Model 2.3 Designing Multiple Domain Trees within a Forest 2.4
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Visual InterDev 6 0 Level 1
Level 1: Intro to Web Application Development (2 Hours 4 Minutes) 1.0 Overview (46 min) 1.1 Course Overview 1.2 What is Visual InterDev & Intended Audiences 1.3 Visual Studio 6.0 1.4 Client/Server Model 1.5 Client Browser 1.6 Hyper-text Mark up Language(HTML) 1.7 Hyper-text Transfer Protocol (HTTP) 1.8 Client-side Scripting 1.9 JavaScript 1.10 Visual Basic Scripting Edition
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Visual InterDev 6 0 Level 3
Level 3: Client Side Scripting (2 Hours 15 Minutes) 1.0 Client Side Scripting (1 Hour 21 min) 1.1 Document Object Model 1.2 In-line Scripting 1.3 Functions & Identifying Elements 1.4 Events 1.5 Events Bubbling 1.6 Defining Objects 1.7 Scriptlets 2.0 ActiveX and COM (14 min) 2.1 Active X Controls 2.2 COM Components 3.0 Java Applet (4 min) 3.1 Overview 3.2 Java Applet Example
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Visual InterDev 6 0 Level 4
Level 4: Server Side Scripting (1 Hour 56 Minutes) 1.0 The Scripting Object Model (31 min) 1.1 Server Side Scripting 1.2 Application 1.3 Session 1.4 Server 1.5 Request 1.6 Response 1.7 Global.asa 2.0 Error Handling (5 min) 2.1 On Error Resume Next 3.0 Server Side Includes (4 min) 3.1 Server Side Includes 4.0 Server Objects (22 min) 4.1 Browser Capabilities 4.2 Ad Rotator
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Visual InterDev 6 0 Level 5
Level 5: Databases (1 Hour 32 Minutes) 1.0 Visual Data Source (30 min) 1.1 Creating a Database Project 1.2 Working with Tables 1.3 Creating a View 1.4 Database Diagram 1.5 Stored Procedures 1.6 Triggers 2.0 Connecting the Database to the Web Application (4 min) 2.1 Connecting to the Database 3.0 Data Aware DTC's (30 min) 3.1 Creating Data Enabled Pages & Recordset Options 3.2
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Network 2002 Level 1
Network + Level 1 (1 Hour 44 Minutes) 1.0 Knowledge of Networking Technology (11 Minutes) 1.1 What is Network? 1.2 Network Structure 1.3 Which Topology is right for your Network? 2.0 Operating Systems (46 Minutes) 2.1 Network vs. Client Systems 2.2 Novel Netware 2.3 History of Netware 2.4 Connecting on a Netware Network 2.5 Taking a look at Netware 2.6 NT Server 2.7 NT Directory
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Network 2002 Level 2
Network + Level 2 (1 Hour 33 Minutes) 1.0 Physical Layer (30 Minutes) 1.1 NIC 1.2 IRQ 1.3 Configuring Jumpers 1.4 Drivers 1.5 Installing a NIC 1.6 NIC Diagnostic Tools 1.7 Network Components 2.0 Data Link Layer (11 Minutes) 2.1 MAC Addresses 2.2 Bridges 2.3 Media Access & 802 Standards 3.0 Network Layer (8 Minutes) 3.1 Subnets 3.2 Routers 3.3 Routable Protocols &
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Windows 2000 Server Level 2
Level 2 (1 hr 53 mins) 1.0 Unattended Installs (57 mins) 1.1 Minimum Hardware Requirements 1.2 OEM Branding 1.3 Extracting Setup Manager from Deployment Tools 1.4 Creating & Editing Unattended Answer files 1.5 Use Answer File Command Line 1.6 Create Network Distributed Share 1.7 Use Answer File Bootable CD 2.0 Cloning (39 mins) 2.1 Prepare Model 2.2 Use Set-up Manager Answer File
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Windows 2000 Server Level 2
Level 2 (1 hr 53 mins) 1.0 Unattended Installs (57 mins) 1.1 Minimum Hardware Requirements 1.2 OEM Branding 1.3 Extracting Setup Manager from Deployment Tools 1.4 Creating & Editing Unattended Answer files 1.5 Use Answer File Command Line 1.6 Create Network Distributed Share 1.7 Use Answer File Bootable CD 2.0 Cloning (39 mins) 2.1 Prepare Model 2.2 Use Set-up Manager Answer File
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From Ocean Software International, Inc
Data Warehouse Developers Handbook

Data Warehouse Developer's Handbook:
The Data Warehouse Developer's Handbook is a comprehensive overview of data warehousing, data marts, decision support architecture, and their utilization to attaining business objectives. The purpose of this handbook is to take you with advanced to little to no background in data warehousing to a functional understanding of business objectives and
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