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Provided by: Serebra Learning Corporation AWT user Interface ProgrammingAWT |
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This course is the fifth in a series of five which prepares students for the Sun Certified Java Programmers certification exam. This course teaches programmers how to use the Abstract Window Toolkit (AWT) for user interface programming. Students will learn how to handle events in Java and how to use the elements of the AWT to construct Graphical User Interfaces (GUIs) in Java. Recommended browser is Internet Explorer
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- A asked: Hai I am a beginner in Java and a Student.i want to learn all the AWT package. various classes in it. how they work. how applets work.how to design applets....etc
- A asked: i need the code which helps me create a personal interface using swings and jdbc and how to connect it to the database
Beginning Java programmers
PrerequisitesAn understanding of Java and some basic programming
Topics Include- Introduction to the AWT
- Overview of the AWT
- The Relationship of JFC and the AWT
- AWT Programming Concepts
- The Component Class
- The Container Class
- The Delegation Event Model
- What is Event-Driven Programming?
- The Java Event Model
- Event Objects
- Listener Interfaces and Naming Patterns
- Button and Component Events
- Event Adapters
- Simple AWT Components
- Buttons
- Labels
- Text Fields
- Text Areas
- Text Component Events
- Lists
- Layout Managers
- Overview of Panels and Layout Managers
- FlowLayout Manager
- BorderLayout Manager
- GridLayout Manager
- CardLayout Manager
- GridBagLayout Manager
- GridBagLayout Example
- Painting and Images
- paint() repaint() and update()
- Canvasses
10 hrs
Minimum RequirementsMicrosoft Windows 95 98 or NT; 16 MB RAM (32MB or greater recommended); Pentium processor or equivalent; 800 x 600 resolution; 256 colors minimum (1024 x 768 resolution recommended); sound capabilities: highly recommended; Recommended browser is Internet Explorer.
MediaCDROM
Web Based Training

