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Provided by: Serebra Learning Corporation

Oracle Form Builder: Enhancing the User Interface

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Serebra Learning Corporation


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Training Provided by Serebra Learning Corporation

This course is the second in a six-part Oracle Form Builder series based on Oracle Developer/2000 Release 2. This course helps participants learn how to create input and non-input items and support text items with Lists of Values (LOVs) and editors. Additionally users will learn to create triggers and add functionality to them.


Training Avaliability and Delivery

This is primarily online training
on-line e-learning cbt (computer based)This is an online eLearning or CBT training program
Contact Serebra Learning Corporation for more information
Schedule:8 hours
Training Presented in:English

Related Keywords:  oracle form builder 

Training Program Details


Audience

Application developers database administrators designer/developers and technical support professionals. Prior to taking this course participants should be familiar with SQL and PL/SQL or have taken courses 61110 61111 61112 and 60113. In addition participants should have taken the first part of the Oracle Form Builder series: Course 61211 Oracle Form Builder: Forms Fundamentals.

Objective

  • Create input and noninput items.
  • Create Lists of Values (LOVs) and Editors that are Form Builder objects to supplement the text item object.
  • Create and set properties for Windows and Canvases.
  • Identify the events associated components and execution hierarchy of triggers.
  • Add functionality to input and noninput items by creating triggers containing builtins.

Topics Include

Unit 1: Creating

  • Identify and create input items.
  • Identify the input item types.
  • Create a check box in the Layout Editor by using the Check Box tool.
  • Convert an existing item into a check box in the Layout Editor by using the Property Palette.
  • Create a list item in the layout Editor by using the List Item tool.
  • Convert an existing item into a list item in the Layout Editor by using the Property Palette.
  • Create a radio group item in the Layout Editor by using the Radio Button tool.
  • Convert an existing item into a radio group item in the Layout Editor by using the Property Palette.
  • Identify non-input item types.
  • Create a display item in the Layout Editor by using the Display Item tool.
  • Create an image item in the Layout Editor by using the Image Item tool.
  • Create a sound item in the Layout Editor by using the Sound Item tool.
  • Create a button in the Layout Editor by using the Button tool.
  • Create a calculated field based on a formula by creating a new item using the Create icon in the Object Navigator.
  • Create a calculated field based on a summary by creating a new item using the Create icon in the Object Navigator.

Unit 2: LOVs and Editors

  • Create and attach LOVs and Editors.
  • Identify the features of LOVs.
  • Identify the objects required to design a LOV.
  • Identify the uses of record groups.
  • Create a LOV by using the New LOV dialog box.
  • Set LOV properties by using the Property Palette.
  • Attach a LOV with a text item by using the Property Palette.
  • Create a customized editor by using the Create icon in the Object Navigator.
  • Attach an editor with a text item by using the Property Palette.

Unit 3: Windows and Canvases

  • Match the display objects with their definitions.
  • Match the types of windows with their features.
  • Identify the definition of a content canvas.
  • Identify the benefits of creating a new window.
  • Create a new window by using the Create icon in the Object Navigator.
  • Set the window object properties by using the Property Palette.
  • Create a content canvas by using the Create icon in the Object Navigator.
  • Set the Window property of a content canvas by using the Property Palette.
  • Create a stacked canvas by using an appropriate method.
  • Set the stacked canvas properties by using the Property Palette.
  • Check the display position of a stacked canvas in the Layout Editor.
  • Create a toolbar canvas by using the Object Navigator.
  • Set the toolbar canvas-related properties by using the Property Palette.
  • Create a tab canvas by using an appropriate method.
  • Set tab canvas-related properties by using the Property Palette.

Unit 4: Form Builder Triggers

  • Identify the events that invoke a trigger.
  • Identify the trigger type given their description.
  • Match the scope of a trigger with their description.
  • Identify the statements that are allowed in trigger code.
  • Match the execution hierarchy of a trigger with their description.
  • Create a trigger by using an appropriate method.
  • Match the PL/SQL Editor components with their description.
  • Match the trigger properties with their descriptions.
  • Identify the rules for writing trigger code.
  • Match the Form builder variable name with their type.
  • Match the standard built-in subprogram names with their descriptions.
  • Copy a built-in name and argument in an existing code.

Unit 5: Adding Functionality

  • Create a trigger to add functionality to a radio group.
  • Add functionality to a check box by creating a trigger containing the CHECKBOX_CHECKED built-in.
  • Add functionality to a List Item by creating a trigger containing built-ins.
  • Display LOV from a button by creating a trigger containing the SHOW_LOV built-in.
  • Display an image in an image item by creating a trigger containing the READ_IMAGE_FILE built-in.
  • Identify the built-ins that can be used to hide or display or get information about each component of a sound item control programmatically.

Duration

8

Minimum Requirements

The CDROM version of this course requires:

  • At least a 486DX 33Mhz CPU.
  • Microsoft Windows 3.1 or higher and a Microsoft compatible mouse.
  • At least 8MB RAM.
  • At least VGA graphics capability with a minimum 512K video RAM (1MB video RAM recommended).
  • At least a double speed CDROM drive.
  • An MPC compliant sound card with attached speakers or headphones is recommended (Currently only the CDROM version supports audio).
The network version of this course requires:
  • At least a 486DX 33Mhz CPU.
  • Microsoft Windows 3.1 or higher and a Microsoft compatible mouse.
  • At least 8MB RAM and 22MB available hard disk space or file server space.
  • At least VGA graphics capability with a minimum 512K video RAM (1MB video RAM recommended).

Media

CDROM


Serebra Learning Corporation 119 - 7565 132nd Street Surrey BC    V3W 1K5 Canada

About Serebra Learning Corporation - Training Provider

Serebra Learning Corporation - Serebra Learning Corporation provides technology-based training solutions through a combination of Cortex, its proprietary learning management system (LMS), and a curriculum catalog with over 1,825 current courseware titles. Founded in 1987 (as FirstClass Systems, with a name change to Serebra in 2001), Serebra has over sixteen years" experience delivering e-learning solutions to both...

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