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Provided by: Serebra Learning Corporation

Microsoft Visual C++ 6.0: Designing and Implementing Applications - Part 3

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This is the third course in an eight part series for programmers. This series provides the C++ programmers the necessary skills to develop applications using the MFC library and the Microsoft Visual C++ 6 development environment.

Training Avaliability and Delivery

This is primarily online training
on-line e-learning cbt (computer based)This is an online eLearning or CBT training program
Contact Serebra Learning Corporation for more information
Schedule:8 hours
Training Presented in:English

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Training Program Details


Course Outline - NGE72612 - Microsoft Visual C++ 6.0: Designing and Implementing Applications - Part 3

Microsoft Visual C++ 6.0: Designing and Implementing Applications - Part 3

Course Code NGE72612

Contents

  1. Contents
  2. Description
  3. Audience
  4. Prerequisites
  5. Objectives
  6. Topics Include
  7. Duration
  8. Minimum Requirements
  9. Media

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Description

This is the third course in an eight part series for programmers. This series provides the C++ programmers the necessary skills to develop applications using the MFC library and the Microsoft Visual C++ 6 development environment.

Audience

This course is designed for programmers looking to develop applications using MFC library and Microsoft Visual C++. Participants should have completed the first two courses in this series.

Prerequisites

(Currently no course prerequisite information)

Objective

  • Extend the functionality of an application by using mechanisms for extending classes and controls.
  • Create various kinds of menus, dialog boxes, property sheets, property pages and forms.
  • Add and edit the controls on an user interface.

Topics Include

Unit 1: Extending Functionality

  • Create a new class by using the ClassWizard.
  • Add a member variable to a control.
  • Add a member function for a class.
  • Add a message handler for a control.
  • Sequence the steps to route command messages between a user interface object and a handler function.
  • Identify the benefits of subclassing.
  • Incorporate existing code by using Components and Controls Gallery.
  • Identify the steps to add a scriptlet to an application.
  • Insert DHTML controls into an MFC application.

Unit 2: Menus, Dialog Boxes & Property Sheets

  • Create a static menu.
  • Create a context menu.
  • Create a dynamic menu at run time.
  • Create an accelerator for a given menu item by using the Resource Editor.
  • Identify the characteristics of modal and modeless dialog boxes.
  • Create a dialog box template by using the Dialog Editor.
  • Associate a dialog box template with a class.
  • Add member variables to the dialog box controls by using the ClassWizard.
  • Write the code to display a dialog box at run time.
  • Sequence the steps to exchange and validate the user input from a dialog box.
  • Identify the features of the CFormView class.
  • Create a form view with controls by using the CFormView class.
  • Identify the characteristics of property sheets and property pages.
  • Create a property page template by using the Dialog Editor.
  • Associate the resources of the property sheet with classes.
  • Create a property sheet class by using the ClassWizard.
  • Write the code to display the property sheet at run time.

Unit 3: Adding & Editing User Interface Controls

  • Match the user interface controls with their descriptions.
  • Create user interface controls by using the Resource Editor.
  • Create a toolbar button in an MFC application by using the Resource Editor.
  • Add ToolTips to a toolbar by using the Resource Editor.
  • Identify the steps to create a status bar in an MFC application.
  • Identify the steps for creating a rebar in an MFC application.
  • Create an image list.
  • Identify the steps to create a list view control.
  • Identify the steps to create a tree view control.

Duration

8

Minimum Requirements

The CDROM version of this course requires:

  • At least a 486DX 33Mhz CPU.
  • Microsoft Windows 3.1 or higher and a Microsoft compatible mouse.
  • At least 8MB RAM.
  • At least VGA graphics capability with a minimum 512K video RAM (1MB video RAM recommended).
  • At least a double speed CDROM drive.
  • An MPC compliant sound card with attached speakers or headphones is recommended (Currently, only the CDROM version supports audio).
The network version of this course requires:
  • At least a 486DX 33Mhz CPU.
  • Microsoft Windows 3.1 or higher and a Microsoft compatible mouse.
  • At least 8MB RAM and 22MB available hard disk space or file server space.
  • At least VGA graphics capability with a minimum 512K video RAM (1MB video RAM recommended).

Media

Web Based Training

Serebra Learning Corporation, 600 - 1188 West Georgia, Vancouver, BC    V6E 4A2 Canada
Tel: (604) 676-5480 or 1-800-567-7766 - Fax: (604) 676-5490
E-Mail: sales@serebra.com - Web Site: www.serebra.com

About Serebra Learning Corporation - Training Provider

Serebra Learning Corporation - Serebra Learning Corporation provides technology-based training solutions through a combination of Cortex, its proprietary learning management system (LMS), and a curriculum catalog with over 1,825 current courseware titles. Founded in 1987 (as FirstClass Systems, with a name change to Serebra in 2001), Serebra has over sixteen years" experience delivering e-learning solutions to both...

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