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Provided by: Serebra Learning Corporation Java 2 Programming Part 4: Building and Managing GUIsJava |
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Replaced by set of courses 86100-86118Course Code NGE86004 |
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Contents
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Screenshotclick to enlarge |
DescriptionThis is the fourth course in a five-part series on Java 2 Programming. The Java platform is based on the idea that the same software should run on many different kinds of computers, consumer products, and other devices. Java software works on any device from mobile phones to supercomputers and is incorporated into all major Web browsers. This course covers using the java.awt package and creating GUI programs. It covers using java.awt for layout, using the java.awt event package, and using the java.awt component library. It also covers creating applets and using the Swing package for creating GUIs. AudienceApplication Developers, Software Engineers, and Programmer/Analysts are some of the types of people who would benefit from taking this course. Learners should understand object-oriented principles and have created or compiled simple programs such as C or C++ prior to taking this course. In addition to having hands-on experience, students can take the C Programming series (courses 13201-13204) or the C++ Programming series (courses 13205-13208) to help them prepare to take this Java 2 Programming series. Students should have taken the first three parts of this series (courses 86001-03) prior to taking this course. Prerequisites(Currently no course prerequisite information) Objective
Topics Include
Unit 1: Internationalization and Applets
Unit 2: AWT
Unit 3: Advanced GUI Handling
Duration8 Minimum Requirements
The CDROM version of this course requires:
Media
CDROM |
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Serebra Learning Corporation, 1660 - 999 West Hastings, Vancouver, BC V6C 2W2 Canada Tel: (604) 676-5480 or 1-800-567-7766 - Fax: (604) 676-5490 E-Mail: sales@serebra.com - Web Site: www.serebra.com |
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