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Provided by: Serebra Learning Corporation Object-Oriented Analysis and Design with UML Part 3: Interaction Diagrams, Class Diagrams and PkgsUML |
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This third course in the series finishes covering dynamic modeling and moves on to static modeling. The dynamic modeling content covers the interaction diagrams sequence and collaboration and how they illustrate the message interactions between instances and classes in the class model. The static modeling content covers using class diagrams. This course also covers using packages to illustrate groups of elements or subsystems.
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Audience
The targeted audiences for this course are System Administrators Application Developers System Analysts Software Engineers and Programmer/Analysts. Learners should be familiar with the concept of object orientation and have experience with application development. It would be helpful for learners to be familiar with distributed programming (multi-tier architecture) relational or object database programming transactions and component technology.
Objective
- Identify how to create and interpret diagrams that represent a dynamic model of a system.
- Identify how to create diagrams that represent a static model of a system.
Topics Include
Unit 1: Dynamic Modeling
- Identify the appropriate interaction diagram to be used in a specified situation.
- Identify the accurate syntax for a specified core element of an interaction diagram.
- Identify the accurate representation of a specified type of interaction diagram.
- Identify the interpretation of a sequence diagram that represents a specified scenario.
- Create a sequence diagram to meet the requirements of a specified scenario.
- Evaluate the accuracy of a sequence diagram that represents a specified scenario.
- Identify the interpretation of a collaboration diagram that represents a specified scenario.
- Create a collaboration diagram to meet the requirements of a specified scenario.
- Evaluate the accuracy of a collaboration diagram that represents a specified scenario.
Unit 2: Static Modeling
- Match the perspectives to be used in drawing a class diagram with the situations in which the class diagram is to be drawn.
- Match the perspectives related to an association with the situations in which the associations are used.
- Match the perspectives related to attributes with the intention of using the attributes.
- Identify the class diagram that represents the operations obtained from a specified interaction diagram.
- Apply constraints to a class diagram that meets the requirements of a specified scenario.
- Create a basic design of a class diagram to meet the requirements of a specified scenario.
- Evaluate a class diagram that uses basic UML concepts to represent a specified scenario.
- Identify the class diagram with the correct representation of stereotypes for a specified situation.
- Identify the type of classification that is used in the class diagram for a specified situation.
- Identify the class diagram that correctly represents generalization for a specified situation.
- Identify the class diagram that represents a specified type of aggregation.
- Complete the class diagram that uses qualified association to represent a specified situation.
- Identify the class diagram that uses an association class to represent a specified situation.
- Identify the levels of visibility for the elements in the class diagram for a specified situation.
- Create an advanced design of a class diagram to meet the requirements of a specified scenario.
- Evaluate a class diagram that uses advanced UML concepts to represent a specified scenario.
- Identify the appropriate package architecture that represents a specified scenario.
- Identify the dependency that exists between specified packages.
- Create a package diagram to meet the requirements of a specified scenario.
Duration
8
Minimum Requirements
The CDROM version of this course requires:
- At least a 486DX 33Mhz CPU.
- Microsoft Windows 3.1 or higher and a Microsoft compatible mouse.
- At least 8MB RAM.
- At least VGA graphics capability with a minimum 512K video RAM (1MB video RAM recommended).
- At least a double speed CDROM drive.
- An MPC compliant sound card with attached speakers or headphones is recommended (Currently only the CDROM version supports audio).
- At least a 486DX 33Mhz CPU.
- Microsoft Windows 3.1 or higher and a Microsoft compatible mouse.
- At least 8MB RAM and 22MB available hard disk space or file server space.
- At least VGA graphics capability with a minimum 512K video RAM (1MB video RAM recommended).
Media
Serebra Learning Corporation 119 - 7565 132nd Street Surrey BC V3W 1K5 Canada

