Advanced Programming in Java 2 - Part II
Unfiled
Training
Provided by Teach Me IT
The Advanced Programming in Java 2 - Part II WBT is the second course in the Advanced Programming in Java 2 curriculum. It is designed to teach programmers how to create advanced Java applets with graphics, use Swing, use JavaBeans for developing programs. Concepts related to the networking scenario and security issues are also covered in this course. After completing this course, the student will be able to:
Understand the evolution of Java Foundation Classes
Understand the advantages and features of packages in JFC
List the Swing classes and their hierarchy
Identify the platform required to use Swing and write sample Swing applications
Identify the steps to convert AWT applications to Swing applications
List the improvements in components of JFC
List the new components in JFC
Understand the Graphics2D class methods
Use the Shape interface & its implementers
Identify the different operations and transformations you can apply on a shape
List the features of the Component Model
List the basics of designing JavaBeans
Identify the various interface facets in JavaBeans
Understand the design-time & run-time environments
Describe BDK Demonstration Beans
Apply Demo Beans
List the uses of various networking protocols
Understand connection information, namely Associations and Sockets
Identify various Java Socket classes
Use Java classes for client-server implementations
List the features of Java that necessitate security
Identify the techniques to implement Java 2 Security Approach
Understand the Java Security API
List the guidelines for safe coding
Understand the evolution of Java Foundation Classes
Understand the advantages and features of packages in JFC
List the Swing classes and their hierarchy
Identify the platform required to use Swing and write sample Swing applications
Identify the steps to convert AWT applications to Swing applications
List the improvements in components of JFC
List the new components in JFC
Understand the Graphics2D class methods
Use the Shape interface & its implementers
Identify the different operations and transformations you can apply on a shape
List the features of the Component Model
List the basics of designing JavaBeans
Identify the various interface facets in JavaBeans
Understand the design-time & run-time environments
Describe BDK Demonstration Beans
Apply Demo Beans
List the uses of various networking protocols
Understand connection information, namely Associations and Sockets
Identify various Java Socket classes
Use Java classes for client-server implementations
List the features of Java that necessitate security
Identify the techniques to implement Java 2 Security Approach
Understand the Java Security API
List the guidelines for safe coding
|
|
||||||||||||
Advanced Programming in Java 2 - Part II
|
||||||||||||||||||||||
|
||||||||||||||||||||||
About The Training Provider: Teach Me IT
Teach Me IT - TeachMeIT is a comprehensive repository for online training courses and provides high quality, state-of-the-art IT and business related e-learning trainings and courses. With offerings ranging from desktop and MS office to networking and database courses, TeachMeIT provides training in both web-based as well as CD-based formats.
Competitive prices, rich quality content, exhaustive...
