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Creativity Innovation Promoting Team Creativity

123-CBT Computer Based Training
Training Provided by 123-CBT Computer Based Training Creativity and Innovation: Promoting Team Creativity offers the student information required to organize creative teams, conduct effective team sessions, and avoid roadblocks to team creativity. The program covers activities that can be used to increase creativity in a team and describes the creative problem-solving process.

Learn To

  • Demonstrate characteristics of a successful creative team.
  • Identify roles that team members will play.
  • Manage an individual who might hinder creative sessions.
  • Use conflict to foster creativity.
  • Recognize the correct order for the creative problem-solving processes.
  • Use creativity to solve a problem.
  • Use creativity to make a decision.
Audience

This program is for managers or team leaders who want to learn how to develop creative teams and conduct creative team sessions.

Deployment Options

e-Learning

Accreditation

NASBA credits: 3 CPE Credits

CEU credits: 0.30 CEUs

Language Options

US English

Total Learning Time

2 to 4 hours

Objectives

Unit 1: Organizing Creative Teams (0.5 - 1 hour)
  • Select characteristics of a successful creative team.
  • Demonstrate characteristics of a successful creative team.
  • Identify roles that team members will play.
  • Meet the manager's responsibilities once a team has been assigned.
  • Simulation Overview:
  • In this simulation, you will be meeting with Elizabeth Thomas, Icon's Trade Show Coordinator. During her work as a coordinator, Elizabeth has assembled many highly effective and creative teams. Through a series of questions and Liz's answers, you will learn about characteristics of a successful creative team, as well as what responsibilities a manager has once a team has been assigned.
Unit 2: Conducting Team Sessions (0.5 - 1 hour)
  • Determine the most effective leader for a creative session.
  • Follow the steps for conducting a creative session.
  • Identify individuals who might hinder creative sessions.
  • Manage an individual who might hinder creative sessions.
  • Recognize factors that might inhibit team creativity.
  • Use conflict to foster creativity.
  • Simulation Overview:
  • In this simulation, you will meet with Jessica Stone, a Marketing Team Leader for Icon, Ronald Spear, Icon's Marketing Manager, and Carol Chung, a Marketing Assistant for Icon. As a Product Manager for Icon's Hands Free Digital Cellular Solution, you will need to promote a creative team environment for your marketing team. The current marketing strategy being used for the HFDCS isn't conveying the distinct message of usability and convenience that you would like to see. You need to help the Marketing Department outline a marketing strategy that will be more creative and effective at relaying the product's benefits. You should follow the steps for conducting a creative session, while avoiding roadblocks that could hinder the creative process.
This is primarily online training
on-line e-learning cbt (computer based)This is an online eLearning or CBT training program
cd romThis program may be available on CD
Contact 123-CBT Computer Based Training for more information
Training Presented in:English
Creativity Innovation Promoting Team Creativity --
About The Training Provider: 123-CBT Computer Based Training
123-CBT Computer Based Training - 123-CBT offers discount pricing on top quality eLearning programs from leading computer based training providers. Many of the training courses are available both online or on CD so that you can study at home at your own pace: E-Learning available for - ABAP 6. 10 - Access 2003 - Acrobat 6. 0 - ASP - ASP. NET - C - Captivate 1. 0 - Crystal Reports 8. 5 - Crystal Reports v10 -...
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