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ActionScript for Programmers

Tekno Point Multimedia
Training Provided by Tekno Point Multimedia ActionScript for Programmers Description: Macromedia Flash MX 2004: Application Development for Programmers provides application server programmers with no Flash experience the knowledge and hands-on practice they need to build a rich Internet application with Flash. This course focuses exclusively on teaching students what they need to know about the Flash interface and the ActionScript language to build a real-world rich internet application interacting dynamically with the user and retrieving and sending data to XML files, web services, and application server classes. This course is for experienced programmers who are new to Flash and want to learn to create applications with Flash. Eligibility / Audience: To gain the most from this class, you should already have: Experience creating data-base driven web applications Knowledge of basic programming constructs including loops, functions, arrays, objects, and classes
Related Software Programs or Products: Flash MX2004
Related Awards, Degrees or Certifications: You can give online Exam for Flash Application Development
Related Jobs or Careers: Flash Developer,Flash Application Developer, Technical Developer
This is primarily ilt training
computer labComputer Lab Work
coursewareCourseware may be available for purchase
instructor led trainingThis class may be available at a classroom in mumbai, Maharashtra, or at one of these training facilities: Mumbai, Maharashtra,
Contact Tekno Point Multimedia for more information
Course Level:advanced
Duration:5 days
Training Presented in:English
ActionScript for Programmers Macromedia Flash MX 2004: Application Development for Programmers

Course Outline:

Unit 1: Learning the Flash Interface
- Creating a Flash document
- Manipulating panels
- Using the Tools panel
- Adding text
- Publishing a Flash document
- Organizing content into layers
- Adding images
- Creating a Flash project

Unit 2: Learning ActionScript Fundamentals
- Exploring the Actions panel
- Learning basic ActionScript syntax
- Creating variables
- Creating loops
- Using conditional logic
- Creating functions
- Including external ActionScript files
- Handling exceptions

Unit 3: Learning the Flash Player Object Model
- Introducing object-oriented programming
- Getting familiar with the built-in ActionScript classes
- Using static methods of the Math class
- Creating and using instances of the Date class
- Manipulating strings using the String wrapper class
- Creating and manipulating arrays
- Creating custom objects
- Manipulating visual TextField objects
- Responding to user events for TextField objects
- Adding event listeners for TextField objects

Unit 4: Creating Button and MovieClip Objects
- Creating a Button object
- Editing a Button symbol s Timeline
- Responding to Button object events
- Creating a MovieClip object visually
- Editing a MovieClip symbol
- Setting MovieClip properties
- Responding MovieClip events
- Referencing MovieClips in different Timelines
- Using MovieClip methods to create drag and drop

Unit 5: Creating Classes
- Creating a class
- Setting classpaths
- Creating and referencing packages
- Defining class properties
- Creating a class constructor
- Defining class methods
- Inheriting from other classes

Unit 6: Creating Components
- Converting code inside a MovieClip to a class File
- Linking a class to a MovieClip symbol
- Creating a public API
- Creating a component
- Creating a compiled component
- Understanding intrinsic class definitions
- Adding components to the Components panel
- Creating a custom icon for the Components panel
- Creating automatic installers for components

Unit 7: Building Applications with Screens
- Creating a Form-based application
- Setting screen visibility in the authoring environment
- Setting initial run time visibility of a screen
- Using the Form screen API
- Placing code in the Timeline of a screen
- Placing code on a screen object
- Placing code in a Form screen subclass

Unit 8: Using the Flash Application Framework
- Using UI components to build an application interface
- Retrieving external data using data connector components
- Using behaviors
- Creating a custom behavior
- Using data binding

Unit 9: Learning the UI Component Framework
- Introducing UI component basics
- Handling UI component events
- Managing focus between components
- Changing the look of components with code
- Changing components graphics

Unit 10: Using UI Component APIs
- Using the Button component
- Using the TextInput component
- Using the Label component
- Using the TextArea component
- Using the NumericStepper component
- Using the CheckBox component
- Using the RadioButton component
- Using the ComboBox component
- Using the List component

Unit 11: Creating Visual Objects Dynamically
- Understanding and managing depths
- Attaching MovieClips dynamically from the library
- Creating components dynamically
- Creating MovieClips with ActionScript
- Using the Loader component
- Loading external content into a screen

Unit 12: Retrieving Data from XML Files
- Creating XML files for data sources
- Retrieving data using the built-in XML class
- Handling results from XML object requests
- Parsing XML objects
- Using the XMLConnector component
- Retrieving data using the XMLConnector
- Using data binding with XMLConnector results
- Handling XMLConnector component results
- Retrieving data from other domains

Unit 13: Consuming Web Services
- Getting information about a web service
- Using the WebServiceConnector component
- Using data binding with the WebServiceConnector
- Triggering WebServiceConnector calls and handling results
- Assigning WebServiceConnector parameters with code
- Using the WebService class
- Creating a WebService object
- Making the WebService class available at run time
- Invoking a remote method with a WebService object
- Handling PendingCall object events

Unit 14: Accessing Remote Services using Flash Remoting
- Setting up Flash Remoting
- Including the remoting class files
- Creating a NetConnection object
- Using the NetConnection Debugger
- Creating service proxy objects
- Invoking remote service methods
- Handling responses
- Handling responses from multiple calls using the same service proxy object
- Creating a general NetResponder class
- Converting data between Flash and the application server

Unit 15: Using the DataGrid Component
- Displaying data in a DataGrid component
- Using DataGrid properties to customize a DataGrid
- Customizing DataGrid columns
- Setting properties that apply to a DataGrid and individual columns
- Handling DataGrid events
- Customizing the data displayed in a column
- Displaying a CheckBox in a DataGrid column
- Displaying an image in a DataGrid column

Unit 16: Persisting Data on the Client
- Viewing SharedObject files
- Changing Flash Player settings for SharedObjects
- Creating SharedObjects
- Saving SharedObjects to disk
- Accessing data from a SharedObject
- Handling SharedObject events
- Saving complex data in a SharedObject
About The Training Provider: Tekno Point Multimedia
Tekno Point Multimedia - Tekno Point Multimedia , An Adobe Authorized Training Center is positioned as Advance Flash Platform Training provider to professionals, however we do offer courses for beginners as well. We are already an established player in Corporate training and now are paying equal importance to coaching individual professionals from accross the world, who have chosen Flash as their way of life ,at our...
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