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Provided by: Vijay Nathani GoF Design PatternsAnalysis and Design |
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GoF Design Patterns
Pre-requisite: The participant must know
- at least one object oriented language like C / Java / C#.
- Object oriented Design principles
- UML class diagrams
Day 1:
* Introduction to Design Patterns
* Strategy, Observer, Decorator
* Factory and Abstract Factory
* Singleton, Command, Adapter, Facade
Day 2:
* Template, Iterator
* Composite, State
* Proxy, Bridge, Builder
* Chain of Responsibility
* Flyweight, Interpreter, Mediator
* Memento, Prototype, Visitor
* Summary of Design Patterns
- at least one object oriented language like C / Java / C#.
- Object oriented Design principles
- UML class diagrams
Day 1:
* Introduction to Design Patterns
* Strategy, Observer, Decorator
* Factory and Abstract Factory
* Singleton, Command, Adapter, Facade
Day 2:
* Template, Iterator
* Composite, State
* Proxy, Bridge, Builder
* Chain of Responsibility
* Flyweight, Interpreter, Mediator
* Memento, Prototype, Visitor
* Summary of Design Patterns
About The Training Provider: Vijay Nathani
Vijay Nathani - I am a trainer for various subjects of Information Technology.
I give trainings in
- Agile Software Development with Scrum, XP and Lean.
- Test Driven Development
- Design Patterns
- UML and OOAD
- Java Persistence API
I customize my training as per the needs of the client. For my detailed profile, please visit www.geocites.com/vijay_nathani.
I am a freelancer and I take...

