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Provided by: Webucator

Introduction to Adobe FrameMaker Training

Webucator
Training Provided by Webucator In this Adobe FrameMaker training class, students will learn to author documents and create efficient, reusable templates in FrameMaker.
This is primarily webinar training
instructor led trainingThis class may be available at a classroom in Jamesville, NY,
Contact Webucator for more information
Duration:flexible
Training Presented in:English

Introduction to Adobe FrameMaker Training Seminar Schedule

Date   Location    
9th Dec, 2009   Webucator Webinar   [Register]
Introduction to Adobe FrameMaker Training

Introduction to Adobe FrameMaker Training Class Overview

In this Adobe FrameMaker training class, students will learn to author documents and create efficient, reusable templates in FrameMaker.

Introduction to Adobe FrameMaker Training Class Goals

  • Learn to author documents in Adobe FrameMaker
  • Learn to define paragraph formats in Adobe FrameMaker
  • Learn to define character formats in Adobe FrameMaker
  • Learn to layout pages in Adobe FrameMaker
  • Learn to include graphics in FrameMaker documents
  • Learn advanced editing features of FrameMaker
  • Learn to create and customize tables in FrameMaker
  • Learn to create cross references and indexes in FrameMaker
  • Learn to create books in FrameMaker
  • Learn to work with conditional text in FrameMaker
  • Learn to convert FrameMaker documents to PDF and HTML

Introduction to Adobe FrameMaker Training Class Outline

  1. Working with FrameMaker Documents
    1. Exploring the document window
    2. Applying predefined paragraph formats
    3. Applying predefined character formats
    4. Writing a short memo
  2. Defining Paragraph Formats
    1. Creating a custom document
    2. Copying text
    3. Setting up rulers and the grid
    4. Creating a side-head area
    5. Displaying the Paragraph Designer
    6. Formatting headings
    7. Formatting body text
    8. Formatting numbered lists
    9. Formatting bulleted lists
    10. Creating a chapter title
    11. Deleting formats
  3. Defining Colors and Character Formats
    1. Defining custom colors and tints
    2. Adding color to paragraph formats
    3. Adding color to autonumbers
    4. Emphasizing words and phrases
  4. Page Layout
    1. Changing column layout
    2. Displaying master pages
    3. Numbering pages
    4. Creating a running footer
    5. Finishing the footers
    6. Custom master pages
    7. Assigning master pages to paragraph tags
    8. Create a new paragraph format
  5. Graphics
    1. Adjusting header and footer frames for graphics
    2. Importing a graphic
    3. Masking part of a graphic
    4. Copying the graphics
    5. Drawing lines and rectangles
    6. Aligning and distributing objects
    7. Copying the graphics
  6. Document Editing
    1. Viewing the document
    2. Turning off the display of graphics
    3. Defining a user variable
    4. Inserting variables
    5. Finding and changing text
    6. Changing a variable definition
    7. Using the Thesaurus
    8. Checking spelling
    9. Viewing the finished article with graphics
  7. Tables
    1. Inserting a table
    2. Filling in the table
    3. Adding rows and columns
    4. Rearranging information
    5. Formatting text in table cells
    6. Resizing columns
    7. Changing the table format
    8. Straddling table cells
    9. Reusing a table format
  8. Customizing Tables
    1. Viewing a sample table
    2. Importing text into a table
    3. Formatting body cells
    4. Formatting the table title
    5. Setting basic table properties
    6. Resizing columns
    7. Using tabs in table cells
    8. Defining ruling styles
    9. Setting table ruling
    10. Using custom ruling and shading
  9. Anchored Frames and Graphics
    1. Editing text containing anchored frames
    2. Importing a graphic
    3. Importing a second graphic
    4. Anchoring graphics in the column
    5. Using art in the margin
    6. Copying anchored frames
    7. Using inline graphics
    8. Reusing anchored frames
    9. Using run-in art
    10. Creating a drop cap
    11. Importing movies into documents
  10. Cross-References and Footnotes
    1. Inserting a paragraph cross-reference
    2. Displaying the source of a cross-reference
    3. Inserting an external cross-reference
    4. Creating a cross-reference format
    5. Using the new cross-reference format
    6. Inserting a spot cross-reference
    7. Resolving cross-references
    8. Inserting footnotes
    9. Changing how footnotes look
  11. Books
    1. Viewing the finished book file
    2. Creating a book file
    3. Adding documents to the book
    4. Opening files from the book window
    5. Adding a table of contents
    6. Generating the table of contents
    7. Setting up chapter numbering
    8. Fixing the pagination
    9. Changing the layout
    10. Adding a title
    11. Formatting the entries
    12. Changing the contents of entries
    13. Finishing the Preface.fm file
  12. Indexes
    1. Adding an index to the book
    2. Changing the layout
    3. Adding a title
    4. Updating the page footer
    5. Formatting the entries
    6. Formatting page numbers
    7. Fixing bad line breaks
    8. Adding index entries
    9. Editing index entries
  13. Conditional Text
    1. Viewing conditional text
    2. Setting up your document
    3. Creating condition tags
    4. Adding conditional text
    5. Tagging text as you type
    6. Adding a conditional graphic
    7. Adding conditional table rows
    8. Saving versions of a conditional document
  14. Hypertext and PDF
    1. Creating a hypertext TOC and index
    2. Using cross-references as hypertext links
    3. Testing hypertext links
    4. Adding navigation buttons
    5. Saving as Hypertext, HTML
    6. Saving as PDF
  15. HTML and Web Publishing
    1. Viewing the finished document
    2. Saving as HTML
    3. Viewing the results in a Web browser
    4. Refining the mappings
    5. Specifying a graphic format
    6. Adding hypertext links
    7. Splitting the document into multiple Web pages
    8. Seeing the results in HTML

Introduction to Adobe FrameMaker Training Class Prerequisites

Experience in the following areas is required:

  • Experience with basic software programs such as Microsoft Word

Experience in the following areas would be beneficial.

  • Experience surfing the Web
  • HTML

Introduction to Adobe FrameMaker Training Class Materials

Each student will receive a copy of Adobe Framemaker 7.0: Classroom in a Book by Adobe Creative Team, which will serve as a guide for the class.

Class Technical Requirements

Our computer technical requirements and setup process is easy, with support just a click away:

Course Notes

The course book used in this class was written for FrameMaker 7.0, but the content is all relevant for FrameMaker 8.0 as there are very few differences between the two versions in the areas covered in the course.

About The Training Provider: Webucator
Webucator - Webucator delivers customized onsite, instructor-led online and at-your-own-paced technical training throughout the United States and worldwide. Webucator has trained 40 percent of the Fortune 100. Onsite Class Delivery: Our onsite classes are delivered for private groups at your offices or a location of your choice. These classes can also be delivered through a web conference for...
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