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Provided by: Spectralight Images, LLC Maya Online - Fundamentals of MayaTraining, Instruction and Documentation |
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Training
Provided by Spectralight Images, LLC
Based on the Autodesk Maya fundamentals standards, this course provides an introduction to Maya 2009, one of the favorite animation tools of Hollywood. Autodesk Maya 2009 is a powerful program that can be challenging to learn and master. This course provides an introduction to Autodesk Maya 2009 that will help new users make the most of this application, and expand the abilities of existing, self-taught users.
Related Software Programs or Products: Maya
Related Jobs or Careers: animation,modeling, Game development, Design Visualization, Commercial Production, Graphic Design, Architectural Rendering
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Maya Online - Fundamentals of Maya Seminar Schedule
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Maya Online - Fundamentals of Maya
Topics Include:
User Interface
-Navigation
-Shelves
-Marking Menus
-Viewports
-Transforms
Modeling
-2D Modeling
-NURBS Curves
-Editing
-3D Modeling
-NURBS Surfaces
-Primitives
-Polygon Editing
Materials
-Hypershade & Multilister
--Hypershade Introduction
-Materials Definitions
--Shaders
---Material Shaders
---2D Shaders
---3D Shaders
-Maps
-Creating Materials
--Creating a Simple Plastic
--Creating a multi-map Material
Lights
-Lighting Theory
-Light types
-Lighting a scene
Camera
-Cinematography Essentials
-Creating a camera
-Camera placement
Rendering
-Scanline vs. Mental Ray
-Rendering setup
-Global Illumination
-File output
-Single image & Batch
Animation
-Keyframe vs. Procedural
-Creating Keyframes
-Modifying Animation
IK
-Definition
Scripting
-Running a Script
Workflow/ Scene Assembly
-Object Organization
-Naming and Layers
-Import and Export
User Interface
-Navigation
-Shelves
-Marking Menus
-Viewports
-Transforms
Modeling
-2D Modeling
-NURBS Curves
-Editing
-3D Modeling
-NURBS Surfaces
-Primitives
-Polygon Editing
Materials
-Hypershade & Multilister
--Hypershade Introduction
-Materials Definitions
--Shaders
---Material Shaders
---2D Shaders
---3D Shaders
-Maps
-Creating Materials
--Creating a Simple Plastic
--Creating a multi-map Material
Lights
-Lighting Theory
-Light types
-Lighting a scene
Camera
-Cinematography Essentials
-Creating a camera
-Camera placement
Rendering
-Scanline vs. Mental Ray
-Rendering setup
-Global Illumination
-File output
-Single image & Batch
Animation
-Keyframe vs. Procedural
-Creating Keyframes
-Modifying Animation
IK
-Definition
Scripting
-Running a Script
Workflow/ Scene Assembly
-Object Organization
-Naming and Layers
-Import and Export
About The Training Provider: Spectralight Images, LLC
Spectralight Images, LLC - The 3D Professor is a software training provider committed to the success and continued growth of businesses and organizations through customized training development and instructor-led delivery.
Your company is our top priority, our animation training and consulting services are designed to help your company be more efficient, produce higher quality results, and increase your bottom line....

